CUBE ROLL (itch) Mac OS
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This is my first published game. Made for Beginners Circle Jam #3.
I worked really hard but I overestimated how much I could do in 2 weeks. Oh well, maybe next time.
There are a few visual bugs. I tried to fix all of them but some still crept in.
I look forward to making more games... after I rest a bit.
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Author | Grafcube |
Genre | Simulation |
Made with | Godot |
Tags | 2D, beginner, Crafting, Deck Building, godot, My First Game Jam, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Install instructions
The Windows and Linux builds should work fine, but I have no way of testing for Mac OS X. If you run into issues please report it. Thanks for downloading!
Download
Development log
- Improved Alert TutorialsOct 22, 2020
- Fixed bug where Crafting Menu wouldn't openOct 21, 2020
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The game is pretty good, but the controls are a bit confusing understand.
Though it is your first game, it looks amazing.
I would give it 3 out of 5 stars
- Once I'll go into creating bridge mode (F), I have no idea how to get out of it since I don't have the resources required.
- Imo, you tried to implement too much mechanics you forgot about the overall look of the game. (not saying that I'm that much better, but I'll learn a lot after abandoning lot of my projects)
- Try to focus on 1-2 mechanics and see if it'll work. You can always add new mechanic down the road.
- Your assets doesn't always have to look good imo but at least put some effort in it.
- This is only my opinion, I'm sorry if it sound offensive. It just that you remind me of my old self.
Thank you for your feedback.
I didn't put any info on how to exit the bridge building mode because I assumed people would try clicking Escape. I realize now that it may not be that obvious to a lot of players. Maybe I should just not allow bridges to be deployed if the player has no resources.
Art is not my strong suit but I did actually try. Unfortunately this is the best I can do in this much time. I'll definitely try to improve my art skills next.
I think the resource confusion was in part caused due to a bug where the crafting menu would not show up. That is now fixed. So if you can, please give my game another try.
Once again, thank you very much for your criticism.
A downloadable game for Windows, macOS, and Linux
Cube Roll (itch) Mac Os Catalina
Roomik's cube is a classic Rubik's cube game with a small visual twist. Each face of the cube is a room floor and you have to rearrange it.
This game was originally made over the course of 72 hours for Ludum Dare 37 and the theme was 'One Room'.
Controls:
- Left mouse: click on a cube and swipe on the direction in which you want to rotate the face.
- Right mouse: click and hold to rotate the cube.
- Mouse wheel: Zoom in/out.
The game is still under development and I am working on adding more features, starting with a timer. I'll be updating the game soon.
Please if you notice any bugs, have a suggestion or just want to let me know what you think about the game leave a comment down below I would really appreciate it.
- Fixed the glow issue. Now the rotating face will glow.
- Added 'Quit' button to close the game.
Contact information:
- email: najahi.yakin@gmail.com
- Twitter: @nightkenny
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | |
Author | nightkenny |
Genre | Puzzle |
Tags | Casual, cube, rubiks, thinking |
Average session | A few minutes |
Inputs | Mouse |
Download
Click download now to get access to the following files:
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OMG, this looks so good. Please, I hope you're making an apk version.
Thank you :)
I wish I had time to polish it more and release on the app store.
Nice! But I couldn't find a way to quit the game. I tried it on Linux 64bit, and worked great. But I had to Alt+F4 to quit the game.
Cube Roll (itch) Mac Os X
Thank you for your feedback, this is very useful. Unfortunately, I don't have a Linux machine to test the game. But I will make sure to add an exit button and update the game. I will let you know when it's done :)
Thanks again!