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Mitch Altman and I are in the process of writing a book about Making Cool Things with Microcontrollers (for people who know nothing.)

The book features several DIY projects that use AVR microcontrollers. We’re aiming to teach absolute beginners how to solder, basic electronics, and the process of turning a cool idea into reality by using microcontrollers.

I wrote these instructions about setting up a working avr-gcc environment in Windows, Mac OS X, or Linux. Mitch and I felt that they could use some beta testing in the real world before bring included in the book, so we decided to make them available here. We also felt that they might help some people get started with AVRs before the book is available.

We want to make the process of writing and compiling code for the AVR simple and accessible, so we’re not using any fancy IDEs (eg. no AVR Studio). We also wanted to use the same software on all three operating systems, so Windows-only tools were out. Instead, we’re using avr-gcc, the compiler behind WinAVR, CrossPack, and Arduino.

I would appreciate any feedback on these instructions.

AVR Toolchain Installation Instructions – Mac OS X

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Note: At the time of this writing, following the step-by-step instructions below will result in a working AVR toolchain being installed on your computer. However, computers, operating systems, and software are constantly changing. This means that while these instructions are valid today, they may not be by the time you read this. If you run into trouble, fear not! Entering a few carefully chosen keywords into your favorite search engine will often yield just the information you need to resolve the issue.

Installing the AVR toolchain on OS X is fairly straightforward, thanks to a software bundle called CrossPack. CrossPack, which is similar to WinAVR for Windows, includes all of the software you need to get started working with AVR microcontrollers in one easy to install package.

The instructions below were developed and tested with Mac OS X Snow Leopard 10.6.4 and CrossPack version 20100115. CrossPack should run on PowerPC and Intel-based Macs. It requires approximately 100MB of hard drive space and OS X 10.3 or higher.

To install the AVR toolchain within Mac OS X:

1. Open your favorite web browser and visit the CrossPack website at http://www.obdev.at/products/crosspack/.

Click the Download button and find the latest version, which at the time of this writing is CrossPack-AVR-20100115.dmg. Click to download the disk image (dmg) file and save it to your computer.

2. Wait for CrossPack to download. If you are using Safari, the disk image should open automatically. Otherwise you may need to find the file on your hard drive (try looking in your Downloads folder) and double-click to open it.

Once the disk image has opened, double-click CrossPack-AVR.pkg to install CrossPack. The package installer should open.

You can install with the default options. Click Continue to start the guided setup. A few clicks later, and CrossPack should be installed on your Mac. Close the installer.

3. Open a Terminal window. You can do this by opening a Finder window and browsing to the Utilities folder inside Applications. Double-click on the Terminal application to open it. (You can also launch Terminal with Spotlight.)

To make it easier to open in the future, right click on the Terminal icon in the Dock and select Options -> Keep in Dock.

4. You can test the installation by entering the command

You should see the response

and a copyright notice. Note that the version number might be different.

5. OS X includes built-in drivers for the Adafruit Industries USBTinyISP. If you are using the Atmel AVRISP mk II, substitute “avrisp2” for “usbtiny” in the command below. If you are using another programmer, follow the manufacturer’s instructions or consult your favorite search engine.
To test the USBTinyISP, plug it into an open USB port. When used with OS X, the programmer’s green LED may not immediately turn on. It should be on after executing the command below.

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Type the command

Bebop

and press enter while you watch the USBTinyISP’s red LED. The red LED will flash once and you should see the following message:

If you don’t see the red LED flash, try executing the command again. The LED flashes quickly and is easy to miss!

If you see the error message

Mac

double check your USB connections.

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The initialization failed error shown above is not a problem, it is displayed because there is no microcontroller connected to the programmer. At this point, if the red LED flashes, the programmer is working.

This completes the OS X AVR toolchain installation. You are now ready to start programming microcontrollers!

As you have no doubt noticed, we have been increasing the amount of Mac OS X-specific content in TidBITS. Although there are good reasons for this change, it can create some tension, since many users continue to rely on earlier versions of the Mac OS. A few people have expressed concern at our trend toward more Mac OS X content; until now we’ve stuck to private replies, but I want to make our reasoning public.

Before I get to that, though, how many people really are using Mac OS X? Matt Deatherage, the publisher of MDJ and MWJ, did some calculating based on numbers that came out of Apple’s recent quarterly results. Apple has shipped about 3 million Macs with Mac OS X pre-installed so far, and as of last quarter had shipped 1 million boxed copies of Mac OS X. Based on those numbers and some extrapolation, Matt estimates there are about 4.2 million copies of Mac OS X out there, of which he can imagine only about half – or 2.1 million – in regular use. When you compare that number with Apple’s standard customer base claim of 25 to 30 million Macs (many of which can’t even run Mac OS X, to be fair), you see that fewer than 10 percent of Macs out there are likely to be running Mac OS X. Of course, now that Mac OS X is the default operating system on all new Macs, that percentage will climb fast – Matt estimates that within a year it could be as high as 50 percent, perhaps higher if you consider only Macs that are capable of running Mac OS X.

<http://www.macjournals.com/>

I suspect TidBITS readers tend to adopt new technologies earlier than many users, so it’s likely that our readership has switched to Mac OS X in greater numbers than would otherwise be expected. But let’s not restrict ourselves to speculation – we’re running a poll this week on our home page that asks what percentage of time your primarily Mac spends booted iinto Mac OS X. Please participate in the poll so we can learn two things: how many people have switched to Mac OS X at all, and how completely those who have switched are using it. For instance, Geoff Duncan and I both switched our primary Macs to Mac OS X recently, but he still spends heaps of time in Mac OS 9 to do professional audio work, whereas I haven’t left Mac OS X since installing.

<http://www.tidbits.com/>

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Why It Doesn’t Matter — Unfortunately, no matter what these numbers show, the painful truth is that Apple has ensured we don’t have much choice in our Macintosh coverage. Think about the kind of articles that appear in TidBITS for a moment. If we’re reviewing software, writing updates about software we’ve previously reviewed, or even covering events at a Macintosh event, we’re basically stuck with writing about Mac OS X-specific topics.

That’s because Mac OS X topics are all the news that’s fit to print – they’re happening all around us, whether we like it or not. Apple has made it crystal clear to developers that Mac OS 9 is a dead-end (going so far as to hold a mock funeral for Mac OS 9 during the Worldwide Developers Conference keynote), so almost all are spending their efforts either on carbonizing their existing applications (usually instead of adding new features) or writing new applications for Mac OS X. Combine all that Mac OS X product news with the fact that it’s easy to be interested in the new world of Mac OS X, rather than the familiar Mac OS 9 desktop where there are no surprises, good or bad, and you understand the trend toward ever more Mac OS X coverage.

We’re not alone in this – every other major Macintosh publication has struggled with the same dilemma, and all those with which I’m familiar have made the same decision. Mac OS X is the future, and technical publications can’t live in the past. In some respects, we have it even worse than most, since we seldom, if ever, revisit topics that we feel we’ve covered sufficiently in the past. That’s what our article database is for, and although it’s occasionally tempting to republish an older article that people could still benefit from, it feels like cheating.

What To Do? Although we’re happy to listen to feedback from TidBITS Talk, here’s our current thinking. We will continue to cover products and events specific to Mac OS X, and the frequency of coverage is likely to increase. However, we plan to focus our coverage toward topics related to switching to Mac OS X – with the recent releases of Retrospect 5.0 and Photoshop 7.0, two of the last remaining barriers to adoption for many people have fallen (QuarkXPress remains the most heavily used productivity application that runs only in Classic mode). For instance, our series on Mac OS X utilities is intended to help people migrate from Mac OS 9, and I’m working on an article laying out a series of preparations that can significantly ease the pain of upgrading. As time goes on, of course, Mac OS X coverage will cease to be distinct from general Macintosh coverage.

Until then, however, we also intend to try including information in every issue that will be of interest to those not yet running Mac OS X. That content might take the form of articles unrelated to the Mac, but sometimes it might be more subtle, such as the way I noted that several of the Mac OS X utilities I covered last week were also available for Mac OS 9. It’s not worth a separate article to make such a small point, but don’t assume that just because an article seems to cover Mac OS X that there’s nothing of interest to those who haven’t switched.

One thing you won’t read is complaining about the transition to Mac OS X. It’s been hard, and it will remain difficult for some time to come. But the time to complain is over – Apple has been crystal clear about how Mac OS X is the future for several years now, and complaining now will change nothing. Constructive criticism may help, however, and where there are appropriate criticisms to be made, we’ll reserve the right to make them so long as we can simultaneously offer potential solutions.